Amazing Grace Buffing

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What is the name of Captain Picard's flute tune? Did it originate from elsewhere?

For all you star trek buffs, you know what I'm talking about. Captain Picard plays this one tune with his flute, and I'd like to get the name of it. I'd like for it to be played at my funeral (no, I'm not implying anything. I just think it's more beautiful than 'amazing grace').

That tune was written by Jay Chattaway, who was a frequent composer of Star Trek music. The flute was given to Picard during an episode called "The Inner Light", one of my personal favorites. During this episode Picard, as Kamin, learns this tune.

The song, titled simply "Theme from The Inner Light" is found on the album "Star Trek - The Next Generation: Original Soundtrack Recordings" and can be found on Amazon at http://www.amazon.com/gp/product/B000009COK/103-5474595-7527060?v=glance&n=5174

Retribution paladins are vastly over powered and something needs to be done by Blizzard to stop this completely ignorant onslaught of buffs they have given this class.  The creators of Blizzard need to rethink the entire mechanics of this class and do it fast or they will be out of my fourteen dollars a month.  The complete disregard for their customers' wants has left me to question the business attitude of this conglomerate.

Lets go over the reasons why one would ascertain that retribution paladin need to be beaten into the ground with the "nerf" stick:

No other class in the game has as much burst damage as a paladin.  Every single paladin out there can take my fully "PvP" geared restoration druid in the four seconds that I am incapacitated by his hammer of justice.  No other class can do this, not even rogues who by all means should be the only ones capable of this feat. 

On top of that annoying inconvenience, this class wears plate. The most armor in the game for the best damage dealer.  Other burst classes have decreased survivability but not paladins.  As if working to fight through their tremendous armor was not enough, they are also given the most overpowered ability in the game, the blessing of protection, also known as a bubble.  This ability grants them complete immunity to any sort of damage.  Oh and by the way they can still deal damage through this.

Why on earth would the one class that can deal the most damage the fastest be given the most armor in the game, not to mention complete immunity from damage for the paladin or a  unit friendly to the paladin? I'll tell you, Blizzard is blatantly irresponsible and ignorant in their choices involving this game.  Even though countless people have informed them of this imbalance, they still refuse to do anything about it, and rather have this sort of "tough luck" attitude when dealing with their paying customers.  

I almost forgot the coup' de grace, the biggest slap in the face of all!  Paladins have the innate ability to heal for just as much as their holy specialized cousins.  No other class has this vast range of capabilities, or if they ever did they were beaten into the ground so far no one wants to play them anymore.  Paladins are a scourge upon the face of Blizzard's customer service as far as I'm concerned because the mere existence of such an overpowered entity is undoubtedly the most ignorant, irresponsibly act they could of committed to drive the game further into the ground.

John K. Miller

http://ninjacows.com

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